Dragon Age III: Inquisition Announced (And I Pity Bioware)

Surprising no one, Bioware has announced Dragon Age 3: Inquisition, and that it has been in development for two years. DA3 will use DICE’s frostbite 2 engine. DA3 is set to come out “late” next year. No photos or trailers yet.

General Manager Aaryn Flynn stated: “The Dragon Age team has been working on Dragon Age III: Inquisition for almost two years now. We’ve been poring over player feedback from past games and connecting directly with our fans. They haven’t held back, so we’re not either. With [this game], we want to give fans what they’re asking for — a great story with choices that matter, a massive world to explore, deep customization and combat that is both tactical and visceral.”

 

Am I the only one that feels that statement was a bit… desperate? Honestly, I feel bad for Bioware. At once point in time, they were the leader of Western RPGs, providing deep and immerse games like Jade Empire, SW: Knights of The Old Republic, and Mass Effect, but after the critical flop that DA:2 was, the paradigm shifted and Bioware became heavily criticized.

DA:2 was fun to an extent, but definitely was a step backwards from DA: Origins and its DLC. Mass Effect 3 had one of the worst “lolwut” endings I’ve ever played, and even after their add-on DLC which “explains” more, I’m still confused. Was the space child Shepard? If the reapers are a collective of organic races, how come they all look like shrimp? How come they were making  human one?
In any case, since then, Bioware can’t win with the fans. When the developers reached out to fans, the fans didn’t hold back, and told Bioware just what was wrong with their games. The internet can be a brutal place. For DA:3, I’d love to see more Origins in there. DA:2 was fun, but it eliminated almost everything that made DA:O great for me, such as the player races, the exploration of different lands, and the various monsters and lore surrounding the lands.
Bioware has made a few poor design decisions recently, but I feel they’re only human, and I’ve enjoyed their games enough in the past for forgive them, so I’ll likely pick up DA:3 “late” next year.

So long as there are no space children. Cut that shit out.

About Chris "Kodoku" Detrick

Hello, my name is Chris Eric Detrick and I'm a currently a student at Virginia Commonwealth University and a freelance video game writer. I'm stationed out in Richmond, Virginia and looking for work. My blog has been featured in Freshly Pressed and since then I have only grown as a writer and journalist. You can contact me via email: chrisericdetrick@gmail.com
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6 Responses to Dragon Age III: Inquisition Announced (And I Pity Bioware)

  1. hungryandfit says:

    Very excited about this game, always a BioWare fan. Have faith!

  2. wordlyChimp says:

    I liked how the first game built the world but thought the story was somewhat generic. That didn’t stop me from growing attached to The Warden.

    DA2 changed the formula and I liked the responsiveness of combat. It was great how Kirkwall was a microcosm of the tensions between the mages/templars/chantry but thought the execution left much to be desired. It’s hard to forgive the reused dungeons and the lack of variety that meant.

    Still, unless the previews for DA3 look terrible I’m sure I’ll pick the game up. Both games had problems but I thought they were still pretty enjoyable. I definitely hope the decisions have more weight to them.

    • Chris Kodoku says:

      I wish DA2 would have gotten back to Morrigan more, but after DA2, I kept thinking this game was just an elaborate way to set the stage for DA3. Hopefully, the repercussions of both 1 and 2 will mean something in 3, and everything will come to a head.

      • wordlyChimp says:

        It seems to me that DA2 would have been better off being a novel set after Origins to expand on the world and set the stage for the war that they’re building in the third game. The 10 year gap does allow for Morrigan’s child to be somewhat integral to the plot…

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