C-C-C-COMBO BREAKER! Killer Instinct Trademark Renewed

Does anyone out there remember that arcade/Nintendo fighter with the robot, ninja, werewolf, skeleton and freaking raptor? If you’re saying no, then you missed out on a surprisingly technical fighter, and the origin of the COMBO BREAKER meme, Killer Instinct.


In any case, the Once-Rare-Now-Microsoft title has been renewed. What does this mean? Well, it could be as simple as the games coming to Xbox Live, or a HD pack that’s all the rage these days, or a brand new game using the IP.

Either way, I’m excited. I started playing fighting games with Killer Instinct, and back in the day, a store called Movie Time used to do cool promotions with points, the more you rent, the more points you get. My Dad and I acquired enough points to get the soundtrack for it (which was sly, as the Super Nintendo version came packaged with the soundtrack). I wore that bad boy out regardless.

Source: http://playxbla.com/killer-instinct-trademark-renewed/

Posted in Video Games | Tagged , , , , , | 1 Comment

Einhander

Hello there, it’s been a bit since I’ve last posted. Did you do something to your hair? It’s radiant.

I’ve recently been attending school and I’ve started a team of friends that play games, record it and their antics, edit out the mostly boring parts, and put it on youtube. I kind of became responsible for planning, organizing, and editing videos.

 

 

We have no idea what any of us are doing. I watch youtube videos like Game Grumps, JonTron, Pewdiepie, Two Best Friends Play, and so many others, and think “I want to do this”.

But I feel a bit overwhelmed with how much I want to do, versus what is available. I am unhappy with the videos thus for, for reasons such as audio (which continues to be a thorn in Einhander’s side), video quality, the lack of interesting graphics, and lack of time. Yet, I feel compelled to continue. I feel like there is so much I feel I should make better, versus what I can make better. And with almost no one watching, as I said before, I feel a bit overwhelmed.

But despite all that, you can expect to see more videos for the future, including Kirby Super Star and Dark Messiah: Of Might & Magic.

Posted in Uncategorized | Leave a comment

Personal: Internets Back, Here’s Some Funny Persona Pictures

So for a while now I haven’t had internet, I’ve been finding time to post whenever I went to my sister’s house, or at school. NO LONGER SHALL I HAVE TO DO THIS AS I NOW HAVE INTERNET AT MY PLACE OF RESIDENCE!

So I figured I’d use this as an excuse to post some funny Persona pictures (with a little bit of other SMT thrown in). More like PERSONA-ell amirite??

If you haven’t played the Persona series, be sure and check them out, though there’s a small spoiler (given no context) in the Adventures of M.C., so skip it if you want absolute no spoilers.

Posted in Uncategorized | Leave a comment

Square Enix Wants All The Money

Oh Sqeenix. You so cray cray.
The publisher developer have been busy lately, so busy in fact, I can hardly keep up with all the news!

Recently the company released The World Ends With You to the iOS market, titled The World Ends With You: Solo Remix. In case you didn’t know, TWEWY is one of the best games for the DS. Not only is the gameplay, story, and music a perfect blend, but the gameplay mechanics for the DS is spot on. Despite the critical acclaim and fandom that has grown, Sqeenix was tight-lipped about the future of the series until recently Kingdom Hearts 3DS featured characters from TWEWY. Now, the series is getting much-needed love, as well as rumors of a sequel.

 

 

 

 

 

 

 

 

 

This is great news, right?

Well, Square Enix thinks TWEWY should be priced at $17.99 for iPhone, and $19.99 for iPad (as they are apparently two separate things). The iOS and Android market are successful because of their ease of access, broad appeal, and prices. For a port, apparently it’s great. But for twenty bucks, you can pick it up for the DS.

But that’s not the only offender for Square Enix on the iOS. Final Fantasy Tactics is on the iOS market for $16 for iPhone, and $18 for iPad. Even though it’s a port of the 2007 War Of The Lions variation, it’s still an aged game. Despite its brilliance, Sqeenix seems to think that kind of pricing is acceptable. And maybe perhaps it is, but I would much rather defend a $5-$10 price tag than feel offended by a $16+ tag.

Their upcoming title, “Final Fantasy Dimensions” is an old school-type Final Fantasy, complete with fighters and black mages. I was actually excited for the new game, and thought it was one of the more exciting titles at E3. Imagine my disappointment when I heard the entire game would sell for $30. It’s bad enough that it’s being sold in episodic fashion, meaning that the gameplay will be broken up by chapters, but the insane price is just so overwhelming. The game itself looks like it was straight ripped from RPG Maker, which isn’t bad, but I can play Barkley, Shut Up & Jam: Gaiden for free and have a great time.

 

 

 

 

 

 

 

 

But this is not on deaf ears though, Square Enix recently started the Core Online, which allows gamers to play some of their previous hits, like Hitman and Tomb Raider, straight from their web browsers, with low system specs! And for free as well!

Pending you sit through the ads, which break up gameplay, at 10 minutes of gameplay per one minute ad (though it’s stated that it’s suppose to be twenty minutes), though you reach a maximum of 60 minutes, but can reset by watching extra ads.  If that’s not enough, you can always pay for the entire game, or per level.

So excuse me, Square Enix, if I’m not jumping at the chance to play any of this. Honestly, the only game on my radar that I want to play from you is Final Fantasy versus XIII, and after years of waiting I’ve toned down my excitement.

So is it just that the iOS market is growing, and prices need to reflect that? I see the argument that these are solid games, meant to be enjoyed for more than five minutes, but most of these are ports that cost the price of the original. And perhaps Core Online isn’t as fraudulent as I think.

It’s hard being a gamer on a budget.

Posted in Video Games | Tagged , , , , , , , , , , , , , , | 4 Comments

Analyzing Pirating Games

Hey, welcome back. You look beautiful.

I pretty much spent the weekend doing homework and watching JonTron videos. If you haven’t checked him out, please do. But while watching his DinoCity video, I found myself overcome with a wave of warm feelings of nostalgia. I really want to play this game again.

But I had given my Super Nintendo to my friend years ago, and I don’t think he has it anymore. So then I thought “Well I could just, like, pirate it. I mean, I owned them before.”

But is that morally right? These are games I was bought in the 90s, and are no longer distributed. Hell, some of the publishers don’t even exist anymore?
At the same time, I gave up my ownership of these games to my friend. Therefor I’m pretty much stealing what I’ve already given away.

And this all goes to a major question; When in internet piracy morally alright? Developers and their lawyers would say “Never”, but as consumerist and gamers, is it OK to relive an experience that we’ve enjoyed before?

I can see the logic easier for older games that we emulate and replay today, but for modern games, where are the pros? I’ve read the argument that gamers who pirate games, do so because they don’t like publishers, but want to experience the game. A more morally justified response is when a gamer pirates a game as a “demo” so that they can see if they want to spend the fifty-sixty bucks for a new game.

Either way, the reasoning behind it is rather lax.

I’m not saying pirating is right or wrong, I just want to hear arguments for pirating, as the cons against pirating are rather common sense.

Have an opinion? Leave a comment. Also, remember to like and follow, you beautiful person you.

Posted in Video Games | Tagged , , , , , | 2 Comments

Best Buy Claims Madden Will Now Feature Chain Kills, Pickpocketing, And Exciting Canoe Action

Something so great, I had to post:
According to Best Buy’s website for Madden NFL 13 Bundle for the Vita, Madden will feature impressive features.

AND I can control the direction when kicking a field goal?!

I’m not normally a fan of football, or sports games for that matter, but new gameplay features like this might just get me hooked! This is going to be a great set up for Templar vs Assassins at the Rosebowl!

Story and image was brought to my attention by Kotaku.

Posted in Video Games | Tagged , , , , , , , , , | 2 Comments

A Few Free To Play Games (And Why They’re So Great)

Let’s face it. You’re poor. I know, I know, those student loans aren’t going to pay themselves. I’m with you. I’m poor too.

But thankfully there are some great free to play games out there that can hold you over while you’re on your ramen noodle diet.

For easy location, you can find most of these games on Steam. The first three are on Steam, and the last two can be accessed by the links in the description. This article will also explain why these games are worth your time (but not your money, because we’ve already established you’re a cheap bastard).

——————————————————————————————————————————————————

Image

Team Fortress 2

We’re talking PC games here, and there’s no PC more “PC Game-like” than Team Fortress 2. I have to mention it. Previously a game where you had to purchase, Team Fortress 2 has reached a level of success and in-game economy stable enough for it to go free to play.

Team Fortress 2 is a FPS, class based, team oriented game which pits the iconic Red team versus the Blu team (which, there is surprisingly a story behind this, which you can read in comic form here: http://www.teamfortress.com/comics.php).

What does TF2 do that stands out and makes it so popular? Well, simply put, it’s just fun. Each class is unique from each other as to what they can and can’t do, which stresses the teamwork aspect of the game. However you play, there’s a class for that. From the behind-the-scenes sniping expert, to the literally cloak and dagger spy. Unlike some free to play games, the more you play, the more free weapons you receive. Spending a small amount of money, which you can think of like a one time fee, in the in-game store lets you earn weapons faster, and the weapons allow players to play even more diversely. Get a flamethrower that does critical hits if the target has their back turned? Great, hitting targets in their back will be a priority. But then you get a melee weapon for the same pyro class that allows you to do critical hits to targets on fire, and you realize how great it would go with a flamethrower you previously got that allows for speedy weapon switches. These two set ups will play dramatically different.

Visually, the game holds up to today’s standards due to the distinct art style and pseudo-cartoony inspirations.

The in-game store can get a bit pricey with the more recent hats and weapons, but this game has been out for while, and has a stable foundation on how it’s market should be run.

All in all, TF2 should be installed on every PC gamers computer, and it’s free, so why haven’t you?

http://www.teamfortress.com/

——————————————————————————————————————————————————

Vindictus

Vindictus is a hack and slash MMORPG that utilizes the source engine, so it’s an MMO with physics and “weight”.

Players have the option of choosing a character/class, which unfortunately is gender locked, but offers very distinct and diverse character customization. These characters include the swift dual wielding DPS warrior Lann, the sword and shield Fiona that utilizes counter attacks, Evie the mage, who uses various magic and spells as well as much-needed healing magic, Karok the half-giant who deals powerful blows and can grapple bosses, and the new character, Kai, who uses a bow third person shooter style to dispatch enemies from a distance.

The gameplay boils down to small instance based dungeons and raids that players can join others with. The story itself is satisfying but inconsequential. It’s there if you want it, and serves as a prequel to, an almost opposite in tone, longtime running MMO Mabinogi.

Typically, I hate grinding in MMOs, but with Vindictus, I enjoyed the experience of killing foes in various, and sometimes brutal, ways. Graphically, it’s an impressive game. Light shines attractively off of the character’s armor. I think what impresses me the most is the sounds and noises in the two towns. Most MMOs have vast and expansive lands, which I think is the only thing missing from Vindictus, but the attention to detail in the two towns is noticeable and impressive. Dogs bark, criers in the distance summon people to hear what they have to say, pipers play whimsically, and children’s laughter echos, reminding players what they are fighting for.

So if you have time to spend, and you want a deep and rewarding battle system, try out Vindictus, available on Steam or through Nexon’s website.

http://vindictus.nexon.net/

——————————————————————————————————————————————————

Blacklight: Retribution

Blacklight: Retribution is a FPS set in a cyberpunk, almost dystopian future, published by Perfect World

I have to say, I was unexpectedly very impressed with Blacklight. Free-to-play first person shooters are nothing new, but what sets Blacklight apart is the whole package. Visually, the game is very good, supporting DirectX 10 and various optional settings to optimize the whole experiences.

The game features typical FPS game modes; Deathmatch, Team Deathmatch, Capture The Flag, Domination, King Of The Hill, Kill Confirmed, and the new Siege Mode. The guns that make up B:R take getting used to, as they are completely customizable and almost all parts can be used interchangeably. So you like that sniper barrel? Put it on your assault rifle and see how that plays out.

An in-game point system, or currency, builds while playing. Players use the points to then buy certain perks at kiosks that dot the maps. Perks such as the standard Health refill, perhaps a flamethrower, maybe a rocket launcher here or there. But with enough points, players can summon large mechs which they can pilot around the maps to really do damage. Careful, because these mechs are weak against said rocket launchers, and all have a weak point.

The marketplace also uses Perfect World’s Zen currency system. Some weapons, “heroes”, and armor cannot be obtained normally, but many others can. Sometimes this can be a bit game breaking, but with enough skill, you can reach the top of your team with the standard assault rifle. Weekly, the marketplace changes and players can buy very good weapons built by other players for the in-game currency (different from zen, or the one used for perks), which equates to about the cost it takes to play a game and a half.

Not to mention the soundtrack features various bass heavy songs, which fits the game, in my opinion, perfectly.

If you wanted to play a game like Call of Duty, but your pride (and wallet), won’t allow you to do so, then enjoy Blacklight: Retribution.

http://blacklight.perfectworld.com/

——————————————————————————————————————————————————

S4 League

S4 is a third person parkour-equse shooter, made by Korean developer Neowiz games, formally Pentavision until a merger.

S4 stands out from other shooters thanks to its colorful anime art style, slight cyberpunk themes, and stylish jumping off walls. Unique game modes like Chaser (think sort of like Juggernaut from Halo), Touchdown, where players have to get the “ball” to the other team’s altar, Captain mode, Swords-only modes, and Arcade for those that just want to get their co-op on.

S4’s been around for a while, so the graphics are a bit dated, but anyone that knows me knows I like the anime art style. Despite the facial features of the characters to be hideous, and the clothing to be exaggerated belts, zippers, and baggy pants, S4 is vibrant and has loads of personality.

The guns are all unique too. From the pulse rifle, to the “Samus” cannon, to the swords, everything has its own way of playing. Anyone who’s played Gunz in the past should find similar features with S4. Players can jump off of the walls and dash their way around the various maps. Some environments are breakable, which can be crucial to defending your altar in Touchdown mode.

Also, the music is catchy and I find myself jamming out to the music between deaths. Anyone who’s played the DJ Max series should find a lot of songs similar, due to both games having the same developer. Some DJ Max songs are even pulled from S4.

What have you got to lose? Nothing, cause it’s free. Sheesh.

http://s4.en.alaplaya.net/

——————————————————————————————————————————————————

Rumble Fighter

Speaking of anime art styles, Rumble Fighter is a 3D fighter developed by WeMade Entertainment and Nimonix, and published by OGPlanet.

So the characters look like anime kids, and they fight each other seemingly to the death… If that’s not enough of a hook then I don’t know what else there is to say.

Gameplay wise, Rumble Fighter is unique. Players control their avatar and use special scrolls, which are essentially various fighting styles, to battle other players. Over the course of the battle, an SP gauge fills until finally players can unleash fury in the form of a “ExoCore” or super power.

Graphically, RF is very colorful and cartoony, but the graphics are a bit dated, seeing how this is another aging MMO.

I have some gripes with the game though. Towards the higher levels, the gameplay boils down to knocking players off the stage, juggling players to either death or off the stage, or hitting and running away, which loops back to one of the other strategies. And the community… oh god… the community is horrid. If you win, be prepared to be called a noob, or a cheater, almost without fail. (And honestly, who says noob anymore? It’s 2012.)

So why bother putting it here? Because I’ve been playing it on and off for years for a reason. When it works, it’s extremely fun. The various fighting styles are unique in how they handle, and the ExoCores are fun to play. In the lower levels, I found myself exclusively devoted to the game, and it wasn’t until I reached a high level that I started to lose that love. And for a free to play game that gets over looked, it can be fun. Also, the fighting styles and exocores often are nods to other fighting games or movies, such as Bruce Lee, Tekken, Virtual Fighter, and Street Fighter.

Did I mention the avatars look like small anime children that you beat to a pulp?

http://rf.ogplanet.com/en/main.og

——————————————————————————————————————————————————

A simple youtube search should bring gameplay on each game, so at the very least, you can view the games before you commit your time to them.

Posted in Video Games | Tagged , , , , , , , , , , , , , , , | 1 Comment

Nintendo Power Magazine Is Ending

Nintendo Power, one of the few remaining video game magazines, is ending after 24 years.

Printed media is becoming more and more obsolete with the world at everyone’s fingertips. It’s still sad to see something predominate in my childhood now closing it’s doors.

Nintendo Power was formally published in-house by Nintendo Of America, then went independent. NP was then contracted by Future US, who would use a license agreement. As of August 21st, 2012, Nintendo opted out of renewing the agreement, effectively ending Nintendo Power.

Offical statement is:
“Nintendo can confirm that Future US will end the production of Nintendo Power magazine with the last issue slated for December 2012. For Nintendo Power subscription inquiries, please visit nintendopower.com/customerservice. Check out Nintendo at nintendo.com, on Facebook at facebook.com/nintendo or on Twitter @nintendoamerica.”

When I was a kid, I lived with my Dad. He would take me to go grocery shopping with him, and when I wasn’t sitting under the basket area, pretending I was in Star Fox 64, I was at the magazines reading Nintendo Power. Eventually, my Dad got me a subscription here and there through the years, and we would both marvel at the great items they would send. Once, I even got the Ocarina of Time soundtrack, and would play the room/house theme on loop, driving my step sisters crazy.

I’m sad to see it go, despite me not having a subscription for a long time, but gaming blogs and websites are taking over, and printed media is getting less and less love. I wish they would go EGM’s route and, instead of making a magazine, would re-launch as a website.

The last issue will be launching in December. I might just pick it up.

Posted in Video Games | Tagged , , , , , , , | 1 Comment

Personal: August 19th

As the header says, this is a personal post dealing with my life. This is a personal blog about video games, so I can talk about myself here and there, right? I won’t make it too much of a habit.

I’m a full-time college student, and I’ll be starting my classes Tuesday, the 21st.

I started this blog last year during school, so it’s my goal to continue Game Over You Suck while I attend school and hold down a job.

I started this blog because I want to be a video game journalist. It’s why I attend school in the first place. I didn’t expect many viewers at all. I am an amateur, and new to the blogging scene.

On August 19th, something amazing happened to me. WordPress featured me on the Freshly Pressed page, skyrocketing my views. It’s a great feeling, hearing complete strangers say they like your opinion or thoughts.

This post is a reminder to me what happened today. The first of what I hope is many more to come. And even though life is going to get chaotic very quickly, I can still look back to today with fondness.

Thank you, all my new followers. I’m humbled, and deeply thankful to WordPress. As cheesy, and cliché as it sounds, today I felt very special, and unique. I hope this feeling never goes away.

Posted in Uncategorized | 8 Comments

Team Fortress 2 Mann vs. Machine Impressions

Tonight I got the chance to try out TF2’s Mann Vs. Machine. Which, if you haven’t heard, is all the rage.

Basically, its six players fighting against waves of robots. Both the players and robots have access to the various TF2 classes.

Straight to the point, it’s very fun, but it’s nothing new. Games like Killing Floor have done exactly this, and anyone that has enjoyed killed zombies in call of duty might see familiar strategies. Or Gears Of War’s iconic “horde mode” but a little more mindless.

But it all works well with the TF2 classes. In my brief time playing, I thought some classes fared better than others. Against hordes of enemies, the scout can feel a bit useless (at least in my hands). Doctor was only good for the initial über you will start the round with, but trying to hold off a horde of robots the doctor can feel overwhelmed. Demoman, Heavy, Pyro, and Soldier are all perfect fits, especially the demo’s sticky bombs.

Despite that, I found I was having the most fun with the Engineer. He sets down buildings fully maxed prior to the start of the round. So within thirty seconds you can have teleports up, turret aiming, and dispenser set up. From then, it’s all about protecting it, as the turret does a great job taking out the robots, but you have to watch out for spy bots, as well as watching your back.

Also, the collective six players acquire cash from fallen robots, which can be used in the in-game shop for various perks for each weapon in every class. So as an Engineer, I was able to get a perk that allowed me to build a second small turret, which I named the “why the fuck arent you dead yet?” turret.
All in all, it’s a welcome addition, and once the servers clear up after a while, I plan on playing more. TF2 is a free to play game on Steam, so download it and give it a try.

And be sure to follow Game Over You Suck for all the latest rantings and ravings.

Posted in Video Games | Tagged , , , , , , , | Leave a comment